THE HULK
It's Not Easy Being Green
The few moments you don't spend pounding them to a pulp are when you control Bruce in a stealthy, sub-Metal Gear mode, that is just too dull to work. Sadly, these sections are so signposted they feel like tutorials: hiding places, levers and computer terminals are highlighted with big green arrows, just in case you're too stupid to figure out what to do.
For all the lack of depth in the gameplay, there is something undoubtedly cool about controlling this huge beast. You can pick up cars and throw them at helicopters, smash the ground to cause shockwaves, throw people across the room, jump high in the air and send out beams of gamma radiation.
But it gets boring very quickly, partly because the enemies hardly change at all, and partly because the plain cardboard box environments make it less thrilling to demolish everything in sight.
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